Effects are what you apply to Triggers to make things happen when they are triggered. These effects will only affect the prey targeted by the trigger, so if the trigger for example only targeted a single prey, only that prey will be affected.
Effects are created by first creating the trigger it should be used in, and then selecting that trigger and clicking
Add Effect. You will then be able to pick which Effect you want to add. See Types of Effects to find info about the different kinds of effects.
To see how to create a Trigger, see How to Create a Trigger.
Here are the common options you can configure across all effects. These effects are the same as the Behavior options for Triggers, and they work pretty much the same way except for that effect only.
Repeatable - Whether the effect can run more than once. (Default: TRUE)
Chance - Chance for the effect to actually happen when the trigger is triggered. (Default: 100%)
Delay - How many seconds the effect should wait from when the trigger is trigger (including trigger delay) before it starts the effect. (Default: 0s)Most effects have their own
Special Settings that are unique settings for that effect. You can find information about these special effects on the effects' wiki pages below!