Runs at a set interval, targeting all prey and repeating the entire set of Effects it has added to it each time it loops.
The Loop Trigger will run once when the first prey arrives regardless of the delay/interval (as long as the prey fulfills Conditions and is within radius if enabled). The loop interval is then synced for all prey.
In many cases it can be useful to configure the
Delay setting of Effects themselves within the Loop Trigger.
Delay acts as a repeat interval here. The amount of time the delay is set to is the amount of time it takes for the loop trigger to repeat itself.By default, the radius is set to INFINITE and will affect all prey regardless of location. You can however set a
Position and
Radius and it will then only affect prey within that radius.
You can make the trigger only affect prey in specific situations using Conditions.